Rejoining the Blogosphere


Hello Again

It’s been a long time since I’ve blogged regularly. I’ve never stopped gaming, but for some reason Twitter has become the main place that I talk about that part of my life.  I do miss interacting in comments and having a sort of ‘living memoir’ for my gaming experience, so I’ve decided to commit to blogging on here more often.  I don’t really expect to devote time to long-winded prognostications about the industry and where it’s going, but instead just blab about my experiences and thoughts on whatever game(s) I’m currently enjoying. So, hello again!  I feel glad to be home.


Exploring Eorzea

Since Warlords of Draenor launched, World of Warcraft has been my main stomping ground.  At this point, I’ve grown a bit fatigued with the whole thing and have been searching desperately for another MMO to get lost in.  Since Belghast and Jaedia and a smattering of bloggers have found their current home in FFXIV, I decided to join up with them.  The highest I’ve gotten in FFXIV was about 22 or so, just high enough to get my chocobo on my Lalafell White Mage.   This time, I’m going Scholar, so I started with Arcanist and have been having a good time so far.

Every time I peek my head back into FFXIV I am enamored all over again with the look of the world and the charm of the characters and dialogue.  Belghast said something in Free Company chat about how FFXIV is one of the best and deepest games that does a piss poor job of presenting things to players, and I think that’s pretty spot on.  I’m thankful that I have a FC to ask questions of, because things aren’t presented with a pretty bow all the time.

We’ll see how long it lasts, but so far I’m really enjoying myself.



There’s a new service going around that’s like part social network for gamers, part streaming service called Forge.GG.  I just got my invite today and haven’t tried out the streaming yet, but the service seems slick and the UI is nice. So far, I’m kind of underwhelmed by the quality of the streams that are being uploaded though.  They don’t make the games look all that great, so we’ll see if I stick around.  Feel free to follow me if you’re on Forge!


My opinions on Hatred and Valve’s decision

Twitter’s character limit leaves me unable to express my opinions on this, so here’s my thoughts on the game Hatred and its controversy.

I would never play this game. I think its content is disgusting, and I wouldn’t be able to handle the graphic violence of murdering innocent victims in cold blood.  I play games for fun, and this game would not add fun to my life.

It’s not the only game I won’t play.  I also won’t show games that glorify or show graphic depictions of animals being killed.  I think games like Big Buck Hunter and the animal killing parts of Far Cry 4 are disgusting.  See the above, where I talk about how I can’t handle the graphic violence of murdering innocent victims in cold blood, whether non-human animals or human animals.  Our society might be desensitized to one, but to me – they’re in line with each other.  I also won’t play games like Consensual Torture Simulator, because the subject matter is just not for me, and that’s okay.

I don’t care that Hatred is on Steam.  Just because I would not personally play this game, doesn’t mean I don’t think anyone should.  It might be an unpopular opinion, but I didn’t have an issue with Super Columbine Massacre existing either.  Until we can decide what kind of content is straight up ‘illegal’, I think there are too many grey areas to draw arbitrary lines in the sand (see the Postal vs. Hatred arguments).  The internet is full of horrible things, most of them skirting the rules around what’s allowed.   One can make decisions to completely avoid it, and their internet experience isn’t ruined.  Big Buck Hunter is literally about murdering defenseless animals for sport, which I find absolutely abhorrent.  But, it has every right to exist and I’m fine with that.

If Valve are going to moderate Greenlight games, they need transparency.  It’s just the right thing to do here.  If companies are relying on your platform for their livelihood and you’ve established yourself as the place to publish your game for massive success, it’s good business to be transparent about rules and regulations. I’d expect to see a detailed description of the moderation process, including what kind of content is straight up not allowed on Steam, and what appeals process there is (if any), and how many ‘strikes’ a game gets, etc.  Even though they made the decision to restore Hatred to Greenlight, what about the next game that crosses the line even further?  There’s always someone trying to push the barrier further and further, so it’s in Steam’s best interest to be transparent about this stuff before it happens again.

They need to moderate their forum cesspit.  This isn’t really debatable for me here — right now, the Hatred forums are filled with comments from people who are demanding that the developers add DLC which allows them to murder Anita Sarkeesian and other “SJWs”.  Apparently the responsibility for moderating these forums has always fell with the developers themselves, but that feels like Valve trying to avoid the extra overhead of watching all those forums for inappropriate content.  I’ve said it before and I’ll say it again — that’s the responsibility you assume when you open online forums.  If you’re not ready to police the boards for unsafe, inappropriate, illegal, or harassing content – you shouldn’t have boards.  Right now, there is blatant hate speech taking place on Steam’s platform and they can’t abstain from all responsibility for it. This stuff is disgusting, and needs to go.

Long Time, No Post

Oh hey everyone, I totally forgot I have a blog. 😉

(Just kidding, I would never forget about the 5 people who read this!)

In all honesty, I’ve been blogging elsewhere about non-videogame things, and until Warlords of Draenor was released I’ve been spending little time playing games because I’ve been busy with work and things.  I’ve been back in WoW for the past couple of months, scrambling to finish bucket list items I’d been wanting to do (achievements, killing Garrosh, getting my heirloom weapon, transmogging, running old raids) but now that WoD is live – it’s all fun and games in Draenor.  Can I just say that I’m loving this expansion?  I just dinged level 100 yesterday on Thanksgiving, and I’m currently exploring all the fun there is to do in the end game.  I feel like this expansion has so much to do, so much depth to the gameplay that I’m being pulled in so many directions and I love it!  The story and the quests are just fantastic. Here’s the state of my experience as it stands right now.


My Garrison

Garrisons are an amazing addition to WoW.  I managed to remain completely unspoiled throughout the beta, and I’m super happy that I did.  I had no idea what to expect out of my garrison and so far it’s blown me away.  I love the followers (I’m so attached to them) and missions, and having my own personal herb garden and mine, and bank and vendors. It’s like my own little antisocial home in WoW, and I’m totally down for it.  I’m not 100% solid about my decisions on my buildings because I didn’t really read any guides.  I have a level 2 herb garden, fishing shack, and mine, and a level 1 storehouse and stables, a level 2 Scribe’s Quarters and Lumber Mill.  I have three empty spaces right now because I’m lacking the garrison resources to build anything new, so I have to optimize my follower missions better.


Of course I leveled my Restokin Druid Treetopsy first to 100.  My Shadow/Disc Priest Jiraa is only level 91 and has her garrison, though I haven’t had a moment to think about playing her since the second day of the expansion. I have a level 90 Hunter that I boosted who hasn’t even journeyed to Draenor yet, and all other alts have been forgotten.  There is so much to do on Treetopsy that I can’t imagine juggling multiple characters!


I feel like getting to 100 was incredibly fast. Way faster than it took me to go 85-90 in Pandaria the first time. I finished Frostfire Ridge, Gorgrond, and Talador and only did half of Spires of Arak.  I have all of Nagrand left to check out!  I also have to finish all the exploration and bonus achievements, along with

Proving Grounds

I completed Bronze Healer and Silver Healer, but Gold Healer is way too hard for me at my current ilvl. I’m completely out of mana at the end and barely beat Silver.  I need to get better gear and come back for this!

Pet Battling

I am so so so so behind on this.  At some point I need to devote a ton of time to grinding out some great pets, finishing the Azeroth & Pandaria pet trainers before moving on to WoD, and need to get the pet menagerie so I can do pet dailies.  Argh, so much to do!


I maxed out my Herbalism and I am slowly grinding up Inscription. I’m thankful that my husband doesn’t need herbs for anything so he sends me all of his herbs in exchange for my ore.  I’m fine with that! =)  It means I can mill all my herbs for work orders and daily cooldowns and hopefully I will have my inscription staff soon!


I’m sitting at ilvl 582 right now. A long cry from being able to do Molten Core or any of the heroics.  However, considering I have a ton of quests left in Spires of Arak and Nagrand, and have all the level 100 dungeons left to do, I think I’ll be just fine and I’ll enjoy the gear grind.

I’m going to try to chronicle my fun in WoW more often here.  For the meantime, have some screenies! =D

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It’s ArcheAge Time! My Vegan Farming Plan

The Head Start for ArcheAge started yesterday but I’m just today sitting in the queue to login for the first time.  I’m looking forward to hopping in and exploring this world again.  When I played in the beginning of Alpha, I had a great time. I played just enough to know that it was a game that really held my interest, and I decided to stop playing so I didn’t burnout before it launched for real. So here we are!  It’s the beginning of my new life in ArcheAge, and this time I have a plan.

I am going to make the game an experiment for me.  I want to play ArcheAge as a vegan, with my character’s actions mirroring my own desires in real life.  My plan is to be a farmer who uses no animal products, farming up crops & logs and trees and such to sell on the market and skill up.  If I own chickens, cows, goats, or other animals – they will be rescue animals from other farms and I will not use their products.  I will feed them and care for them only.  If I have to milk them or whatnot in order for them to stay happy (not sure about game mechanics), I will find a use for the milk that goes back into rescuing more animals.  I plan to only eat or cook materials that are 100% vegan.  And in questing, unless it’s absolutely required I am going to try to avoid killing animals (I’m not sure that’s even possible to be honest, so that might be the optional part of this experiment).

I think it will be fun to put limitations on myself and see if I can make this happen. If nothing else, it’s a  fun persona for my character that gives me some RP ability and some good stories for the blog.

Right now, I’m concerned because I’m not sure there will be land for me to start farming — so we’ll have to see when that becomes a reality.  I will be blogging about my ArcheAge experiment, so stay tuned for more!

I Refuse to Believe that MMOs are Dead

(First off, an apology.  I have basically all but disappeared over here, but life + work + other projects have come into play, and good ol’ CuppyVille has to sit aside while more important things come first.)

When we last spoke, I was pretty enamored with WildStar.  I even made some kind of proclamation on Twitter that it was definitely going to be my “main MMO” for months, and I canceled my WoW subscription for the first time in months.  But to be fair, by all accounts it should have been my main MMO.  I loved the world, the art style, my character, the combat, the housing, the crafting — literally everything about the game.  It had the polish that I love, a fresh fantasy/sci-fi hybrid feel that I was enjoying, some humorous elements, and ticked all the boxes on my mental checklist of “things I love about MMOs”.  I liked my Esper and I thought she was adorable and fun to play. I had a guild of likeminded people that I was playing with (fellow bloggers & feminists too) that should have kept me firmly solidified in the game.  But I got to level 16 and then just didn’t want to play anymore.

I’m not the only one who has talked about this.  That Angry Dwarf mentioned that he believes MMOs are habit-forming, and that once you break the habit they’re really hard to get into.  I think this hits right at home for me.  When I’m logging in nightly, I’m enjoying myself.  But if I miss a day or two because of real life, I lose my desire to log in and play.  And once the desire is gone, it’s really hard to rekindle the inspiration I need to log in and make any progress on my character.


Liore offered up similar sentiments over on her blog.  She was super into WildStar and she’s always been a staunch supporter of a variety of MMOs, but she too has lost her desire to play the game.  She’s even gone so far as to declare MMOs as dead (which she clarified in the comments — she meant they’re dead to HER) and is no longer going to be playing them at all.  How has the industry gotten to this point where we have MMO community influencers such as Liore saying that they don’t even want to play MMOs at all anymore?

It’s gotten to be a joke with my friends — how long will Cuppy actually play any given MMO for?  An hour?  A day?  Maybe a week?  In that time, I’ll be tweeting and taking videos and making screenshot albums and joining guilds and writing about the game at length.  Completely immersed for the moment, but then I’m unable to stick with them.  For awhile I’ve been declaring that as some fault of my own, and sometimes I think my friends assume it is a trait that only I possess.  But if you read the comments on those articles, if you read Twitter, it’s not just me.  Sadly, I feel relieved about this because I’m glad to know that I’m not someone who is a “bad gamer” who has ADD who just can’t stick with something.  I mean, look at my gaming history.  I played EverQuest so hardcore for YEARS that I basically flunked out of my first semester of college while raiding with one of the top guilds in the world.  My love for these games (and blogging about them) is what lead me to transplant myself to California from Minnesota so I could spend the rest of my life working on them.  I ran one of the leading server forum communities back in the day for my EverQuest server.  I created fanart, fan fiction (yeah, yeah), videos, podcasts, went to fan conventions.  I moved onto WoW and gave that game a steady four years of my life as well, raiding throughout vanilla and TBC and flying across the country to meet up with my guildmates.  Clearly I possess the capability to devote myself to a game and stick with it, but why have the last few years been so full of malaise?


Guild Wars 2 was a fantastic game. The art was beautiful, I liked the combat, and it was innovative.  I made it to level 25 and quit.  Lord of the Rings Online was always intriguing and had some systems that I truly admired (music, costumes, horses) but I couldn’t stick with it.  SWTOR wasn’t that great of a game, but I cared a lot about my Bounty Hunter’s story up until the day I didn’t.  FFXIV was AWESOME, but once I realized that I’d end up running out of quests when I want to do a second/third job, I felt exhausted with the idea of grinding and gave up before even finishing my first job.  ESO was a decent game with interesting stories, but I didn’t make it to max level there either. ArcheAge was a ton of fun in alpha (and I’m still planning on playing it) but one day I just decided I couldn’t keep playing it if I was going to have to re-do my progress when the game goes live. I have played EverQuest II off and on since launch and my highest character EVER is level 45.  RIFT never held onto me, even though it too was a good game.  Aion, TSW, Neverwinter, I’ve played them all and stuck with none of them.  You get my point.

But millions of people still play WoW.  New players who stumble across these games still love them.  I’m a numbers girl and I refuse to believe that MMOs are dead when millions of people across the world are enjoying them.  Is it possible that those of us who’ve been around since the beginning are just exhausted with the same game mechanics and can’t commit to something because everything is so derivative and we’ve already done it?  Wilhelm talks about how he’s having great fun in WoW right now because that’s where his friends & family are.  Is the MMO scene just too fragmented now, and since everyone is playing something different we’ve lost that sense of community with our real life friends?  Check out the r/MMORPG subreddit — it’s filled with people looking for a new MMO to play because they’re bored with the one they’re playing, and 90% of the people will be looking for a new MMO again within a month.  This is a rampant feeling, so how do we solve it?

I actually think the MMO world is very fragmented.  “MMO players” are lumped together into one bucket, but everyone actually wants radically different things out of their games.  Some people want choice, and sandboxes, and want to be able to change the world and leave a mark on it.  Some players want PvP and are passionate about it, but of those — only some want hardcore PvP where death matters and the others want to be able to casually dabble into PvP without too much negative consequence…and of those, some only want open world PvP and others want arena combat.  Some players want a life-encompassing immersive experience that commands hours per day, while others want to jump into a game ‘casually’ and make meaningful progress.  Some players want housing and farming, but only some of them want it instanced, private, and safe while others want it to non-instanced and take up physical space in the world.  Some players want to raid, and some of those want to raid with friends but others have no friends and want to easily connect with other people in-game and still accomplish end-game content.  Some players care about costumes, and pets, and collecting things.  Some care about achievements, and some completely hate them.  Some people read the story, love the lore, and even roleplay — while other players click through quests as fast as possible.  The list goes on and on.


All of this boils down to the fact that no game, no matter how good it is, will appeal to all MMO players.  I read people like Tobold and Keen (both of which I respect quite a bit for their opinions) making sweeping statements like “choice should matter” that don’t really read as opinion pieces but instead as broad generalizations that are completely false as they pertain to my gaming style.  The fact of the matter is, that some people’s MMO preferences are in exact odds with each other.  One game can’t necessarily accomplish both.  And WoW is still a titan because it tries (and has succeeded) at mostly being everything to everyone.  Sure it misses here and there, but overall — it’s a game that rewards you for how you choose to play.  Other games are trying to copy that method, but without the budget and the longevity that Blizzard has been afforded, they’re unlikely to hit the mark on the nose.

Anyway, I’m rambling and I’m not sure where I’m going with this — other than to say that I think Liore, the Angry Dwarf, myself, and all the other frustrated and bored MMO players out there haven’t found the game we’re looking for because it either doesn’t exist yet, or it already existed years ago and feels archaic at this point. Just because these MMOs keep launching doesn’t mean we will like them — but we try them because “dammit, we’re MMO players” and they seem like they have everything we’re looking for.  But they don’t, they’re missing potentially small-yet-important elements of what makes an MMO stick with us.  I don’t want to say I’m done with MMOs forever because I have loved before and know I am capable of loving again. But I do need to start being more careful about how I’m spending my money, because buying every MMO on the market isn’t a viable strategy for me anymore.  Just because it looks good and people say it’s good, doesn’t mean I’ll think it’s good.  I am better off tackling my 200+ game Steam backlog than buying boxes of new games I won’t enjoy for longer than a week or two.

A Home of My Own


Last night, I dinged 14 in Wildstar.  I know, I know, a week ago I was level 10 so obviously I’m not making that much progress.  Though I’m not as hardcore as other bloggers who have made it almost to max level already, I am really enjoying the time I have to spend in the game.  Between work, real life, and League of Legends, I am lucky if I get an hour to play Wildstar every night.  At level 14, you finally unlock housing.  This is a game changer here, folks.  I am going in basically blind because I haven’t done much research about the housing and I certainly didn’t get this far in beta.  That means everything is new and shiny!

After you ding 14, you can take a taxi to Thayd (if you’re Exile anyway) and you will get a quest on your Holocron about housing.  It takes you to an area where you can see samples of housing already built and then you can go to your plot of land.  I was so excited to see this HUGE area for basically unlimited building!  You get plots so that you can add different structures in different areas.  Since I preordered the game, I got this awesome Rocket Ship house which you can see in the background of the screenshot above.

I’ve been collecting “FABkits” which are apparently used to build structures on your plot, but I haven’t figured out how to use them yet.  You also get a daily 24 hour XP/rep-gain buff when you visit your home, so that’s helpful.  So far, the interior of my home is looking a little sparse:


However, my costume is pretty rad isn’t it?  I think my Aurin looks so cool.   Another neat thing is that you can visit other people’s houses and check them out.  I saw some interesting things for sure, such as this one that had a full Lopp party on their plot!  How freaking sweet!


Right now, I’ve been dealing with the fact that ever since the patch, my computer is having major slow down.  Sometimes it’s low FPS like in Sylvan Glade, but other times the game chugs practically to a halt, making it look like a slide show.  I was disappointed that this was happening during my first taxi into Thayd, so I didn’t get to experience the grandeur of going into the city for the first time.  I get it on log in as well, or when I zone. It seems like it takes awhile for the game to render in all the assets.  I’m hoping I don’t have to reduce the graphics settings, because I’m currently playing on Medium and if I go much lower, it’s not going to look as gorgeous as it does now.  My PC isn’t that old or anything, so I’m hoping this is just a bug that they end up optimizing and fixing.  I would hate if my computer makes Wildstar unplayable, because it’s basically my main game right now other than LoL.

I forgot to mention that I picked up crafting as well and decided to go with Architect because I want to be able to make awesome housing furniture and decor.  However, now I just looked at this chart and I see that I need to use materials from every single gathering profession.  Yikes.  I don’t make things easy on myself do I?

Have some more screenshots:









League of Legends progress update

WildStar hasn’t been able to get as much love as I would have hoped, but it’s because I’ve been diving back into League of Legends.  For those who haven’t heard, I’ve been a contractor at Riot Games now for about a month, and it’s rekindled my love for League and my desire to keep improving my skills.

I’m still maining support, and my favorite champs to play right now are Zyra, Nami, Morgana, Lulu.  Lately I’ve been trying to learn a couple more roles proficiently since I am seeding in ranked and don’t want to be stuck doing a role I’ve never done before.  I want to become decent with at least 1-2 champions in each role.  The scariest for me is Jungle.  I’m going to try to lock down my Elise mechanics and also pick up someone else, possibly Hecarim or Maokai.  My ADC skills are also shoddy, but I’m trying to learn Caitlyn and possibly Tristana or Lucian as well.  I’ve been doing a bit of last hitting drills to improve my CS, but that’s definitely my biggest weakness right now.  I’ve also been playing mid a bit to improve my proficiency there, and have had some good successes with Vel’koz, Zyra, Lulu, and Swain.

Current Short Term League Goals:

  • Continue to improve my CS as mid, learn to time my roaming so I am comfortable doing it more often
  • Play more ADC and quit being afraid of it.  In particular, learn Caitlyn, Lucian, and one more (maybe Tristana).
  • Find 1-2 melee top laners to be comfortable with.  I need to get out of my ranged comfort zone. Thinking right now about either Rengar, Yasuo, Aatrox, or Vi.
  • Play more tanky supports.  Braum, Thresh, Leona, Taric.
  • Get ranked. Even if it’s Bronze V, I want to play more 9 more ranked games and get on the move with ranked.
  • Learn Jungle.  It would be great if the top laner I use could also do jungle (such as Vi, Aatrox) so I don’t have to learn champ mechanics twice.